Insights, behind the scenes and breaking updates from our game team - including on our next game, [REDACTED].
We talk a lot about the games industry as a whole in our newsletter. But Adam, our in-house QA and Ghost editor, thought it might be nice to give his take on QA from an Indie Studio perspective.
We thought it was good idea to gather up all the times and stream locations for ease of access - so you don't miss anything you'd like to watch.