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The Bellular daily gaming newsletter, bringing you everything you need to know, 5 days a week, Monday to Friday.

Conor Caulfield
Members Public

Loading Screen: Tarkov's $250 PvE, Activision Saves Xbox's Financials and Capcom Delist More Games

Tarkov is asking folks to pay $250 for PvE - and players are revolting, Activision Blizzard has saved Xbox's financials and Capcom are making very weird decisions around delisting smaller titles.

Conor Caulfield
Members Public

Loading Screen: Costly Spaceships and Cancelled Indie Games

Elite Dangerous' new experiments with monetisation have players on edge, and accusing Frontier Development of going back on their word - while an Indie dev publishes their game demo, then pauses development all in the same day, because the industry simply isn't funding projects right now.

Conor Caulfield
Members Public

Loading Screen: Steam's Advanced Access and Call Of Duty's Monetised Friendship

Two money focussed stories for you today - Steam have closed loopholes around refunds as they try to get an industry trend under control while Call of Duty have opened a can of worms as they add monetisation that doesn't just encourage you to spend, it wants you to get your friends involved too.

Conor Caulfield
Members Public

Loading Screen: Fallout So Popular It Breaks Modding Websites, Brackeys Return and Infogrames' Revival

The Fallout TV Show is wrecking modding platforms due to surges in popularity, Brackeys has returned to gamedev tutorials in the wake of Unity's very public disasters and Atari are resurrecting the Infogrames brand - which statistically at least some of you remember.

Conor Caulfield
Members Public

Loading Screen: Playstation Shutter 15 Years Of Player Content, Stellar Blade's Censorship Shenanigans

Today, Playstation shows us they have no plan for the future of their libraries of User Generated Content, while Stellar Blade's PR team have managed to turn victory into even more victory by careful framing of what audiences think censorship means.

Conor Caulfield
Members Public

Loading Screen: A Wicked Launch, More Paradox Delays and Hearthstone's Bad Maths

No Rest for the Wicked has launched, and it's no rest for the devs as they scramble for fixes to their mixed user review score, elsewhere Paradox have delayed another(!) game and the Hearthstone team have an interesting idea of how maths works.

Conor Caulfield
Members Public

Loading Screen: Player Expectation Problems

Steam's number one wishlisted game is coming out next week, but the solo developer behind Manor Lords needs those players to listen to him - Manor Lords might not be what you're hoping for.

Conor Caulfield
Members Public

Loading Screen: More Delays For Paradox, Take Two's 400 Layoff Swerve and Playstation's PC Plans

Paradox may be learning their lessons, with delays even coming for DLC now, Take Two said no more layoffs and now they're firing more than 400 people while Playstation break down the barriers between PC and Console - while erecting a new one with account logins.

Conor Caulfield
Members Public

Loading Screen: Mike Ybarra Wants To Tip Devs on $70 Games, Helldiver's Datamining Dilemma and Lawbreakers Returns... somehow.

Today, Mike Ybarra wants to tip more on $70 games as we explain why that's fundamentally ridiculous, Helldivers has a datamining problem and somehow, after everything - Lawbreakers is being brought back. Kinda.

Conor Caulfield
Members Public

Loading Screen: CEO Unilaterally Closes Indie Studio - Blames Staff and Press

In one day, three years of work was wiped out for developers at Possibility Space, an indie team whose CEO seems to have decided that an unpublished leak to the press was so damaging that the team's game could not continue.

Conor Caulfield
Members Public

Loading Screen: Free Indie Game with 6M Downloads Profitable, The Fallout of Bethesda's Game Updates and BAFTA Gaming Winners

Today, despite giving away six million copies for free, people are still buying Content Warning, Bethesda is celebrating their hit Fallout show with game updates (that have made people mad) and we run through the best games of 2023 as decided by the BAFTAS.

Conor Caulfield
Members Public

Loading Screen: Dead Space, Dead Again

Everyone agrees, there will be no more Dead Space as Motive are now at work on Battlefield or Iron Man games. But where the internet is aflame is on the how and why - with it becoming a matter of semantics on what exactly constitutes development of a game and how success is defined.