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The Internal Strife That Plagued Blizzard Entertainment
Having uncovered their project graveyard, we now look into the reality of how Blizzard devoured itself from within over the past decade.
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Having uncovered their project graveyard, we now look into the reality of how Blizzard devoured itself from within over the past decade.
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We've got a better picture of what went down after Bobby Kotick's Activision gobbled up Blizzard in 2008. Jason Schreier's reporting points to one thing... Blizzard's project graveyard grew significantly during that time.
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After a loss in court, Valve have scrapped forced arbitration, putting class actions back on the menu. Great news for consumers, right? Sure, but there's a 'but'.
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Electronic Arts were once again a laughing stock with outrageously fake AI tech demos. Thing is: Those demos weren't for us - or even them.
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Season Pass? Special Edition? Limited? Gold? Ultimate? All trashed. Ubisoft have torn up their marketing playbook alongside a 4 month delay for the incoming Assassin's Creed Shadows. All while shareholding vultures continue to circle their leadership.
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It's So Over... We're So Back! The meme has become synonymous with PlayStation. This week's State Of Play only reinforces that, so what exactly IS PlayStation's plan? Where are the games?!
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They've helped bring the Outer Wilds, Edith Finch, Stray & more to us over the years, but suddenly, that Annapurna Interactive is dead... what happened?!
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Concord news is swirling. “Toxic positivity.” The game director’s self demotion. And what we're diving into today: $400m dollars. Did Concord actually cost that?!
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Despite capturing the attention of millions, Palworld's launch was clouded by the lingering question: What Do Nintendo Think Of All This? The answer is here, it involves their lawyers, BUT it's not what any of us expected!
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The Helldivers 2 approach to raging feedback is clear: Buff everything. Player counts have soared in response, but is it in betrayal of the game's original vision?
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Thousands laid off, trust broken, partnerships abandoned. All that and more for Unity in a year that as of this month, has amounted to returning to square one with the abandonment of their much-maligned Runtime Fee. Things can surely only go up from here for Unity?
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Only 11 months have passed since the Xbox/ATVI merger closed, yet since then they've already laid off over 2500 staff at ATVI! Simultaneously, shareholders at Microsoft are seeing increased dividends & a lucrative share buyback scheme. So how then can Phil Spencer try & justify it this time?