Loading Screen: Devs Unpaid For Hit Star Wars Game Launch
New games industry efficiency hack unlocked. Just don't pay your devs, and let them hang around and hope for a salary in future.
New games industry efficiency hack unlocked. Just don't pay your devs, and let them hang around and hope for a salary in future.
The games will not stop, as we take a look at the biggest and brightest titles launching through September.
Valve's history just leaked. Unfortunately, so did hundreds of other developers' games.
Zul'jan deserved better. From his mother, from his uncle, from Zul'jarra, and most of all, from Blizzard.
Constant doom and gloom. That's what the industry seems like, especially the biggest publishers. There's always Nintendo being weird in their corner, but otherwise it's greed and failure at every turn. Then there's Capcom. All AAA should be like Capcom. Why aren't they?
Wishlists used to make or break games on Steam. Recently, though, not so much... Valve wants that to change.
Somehow, Capcom can do what no other AAA can. New games, old games, all quality. How do they do it?
You may not realise it, but the government "Down Under" has been consistently redefining our industry in big ways over the years. Sometimes it's for the better - Steam's refund policy says hi! Otherwise? They're taking responsibility away from parents worldwide!
Steam has a problem. You're not buying new games, and they aren't selling enough of them to you. So they're trying to fix that.
Apple is selling MacBooks built from iPhone scraps, Xbox is desperately trying to remember how to make money, and Sony has no idea when they'll be able to start production on the PS6... the impact of the datacentre crisis is hitting everywhere!
The data centre crisis is forcing changes for so many tech companies - and not everyone will be able to shift.
Rogues are dying. From one of the faces of the game, to almost the least-played class in the game. They're below *Evoker*, the class lambasted at launch for not being very Warcraft. What happened? It's a long story...