Ion Admits Where WoW Went Wrong (And How He's Fixing It)
Ion finally admitted what went wrong after Legion: He was afraid. In a huge talk given to game devs, he explained everything that steered him and the team wrong over the last 6 years.
Ion finally admitted what went wrong after Legion: He was afraid. In a huge talk given to game devs, he explained everything that steered him and the team wrong over the last 6 years.
“Steam is checking. Steam is catching it.” That's on AI usage within player-facing dev work on Steam games. So the disclosure is needed... so it's a good time to find out that those games disclosing AI usage are consistently performing worse on almost every metric. Success for genuine creativity?
Creative Assembly are taking a leaf from Paradox. Your feedback will shape the next Total War games.
Cloud gaming has been repeatedly raised up by executives across the industry as "the future" for nearly TWO decades (remember Gaikai?!). Now, with hardware prices skyrocketing, can cloud gaming "platforms" find a path to carving out a meaningful corner of the industry?
The gold rush of games starts now. The biggest AAA games, the smallest indies, all competing for your attention. Let's dive in.