The Developers Choosing Creativity Over AAA Bloat
AAA developers are sick of bloat stifling their creativity. They're making smaller teams to make smaller games, but will that translate to success?
AAA developers are sick of bloat stifling their creativity. They're making smaller teams to make smaller games, but will that translate to success?
As analysts suggest that Game Pass can lead to a loss of 80% of sales for games on the service, we have to take a look at Game Pass and ask are Xbox's plans sustainable?
Sega wants your data for a new cross-game account system, but unlike some other companies, they've decided to use the carrot, not the stick.
PlayStation began this decade with BIG live game plans, with 12 services planned to be on the market within 5 years. With only a year to go, they've (almost - RIP Concord) managed 4. But reports suggest 3 more have just been cancelled!
The physical games market has faced a tough few years, and with the promise of a new legislative agenda in the USA, some analysts think things could get even worse.