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A deep dive today into everything shown off at EA's Investor Day as the company behind some of the industry's biggest games shows off just what they have in store for the next few years.

A deep dive today into everything shown off at EA's Investor Day as the company behind some of the industry's biggest games shows off just what they have in store for the next few years.
We need to talk about this patch launch.
Ubisoft and EA are both grappling with always online requests today, with player demands for offline modes for SKATE and The Crew 2.
11 Bit Studios are renowned for their single-player narrative chops... so when they ditch a €10 million project, arguing that the cost to complete it poses too great a risk? We listen.
After nearly two decades, nearly two hundred thousand people are playing another Bethesda re-release. How do they keep getting away with it?