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Just because players *want* something - that doesn't mean it's good for them or for the game they're playing. Thanks to a report from Activision - now we've got some evidence to back that up.

Just because players *want* something - that doesn't mean it's good for them or for the game they're playing. Thanks to a report from Activision - now we've got some evidence to back that up.
The highest player count in a year, incredibly well-received updates and a beloved event have ended in review bombing for Helldivers 2. Why?
With over 30 staffers each making an average of $4.5 million a year as of 2021, Valve might be one of the most revenue-efficient companies within the games industry, yet they don't rest on their laurels. As SteamOS arrives, we take a look at how it could redefine that industry once again.
The co-CEO behind the upcoming MindsEye is blaming "bot farms" for a "concerted effort" to badmouth their negatively previewed game.
Over 1000 layoffs in two years, another studio closed and another game gone. EA are operating in a culture of fear where they can't think about their future.