Loading Screen: Even Good Ubisoft Games Aren't Good Enough
Today, a deep dive into reports around Ubisoft disbanding the team that made the critically acclaimed Prince of Persia: The Lost Crown. Because even when Ubisoft win, they can't win.

Today, a deep dive into reports around Ubisoft disbanding the team that made the critically acclaimed Prince of Persia: The Lost Crown. Because even when Ubisoft win, they can't win.
We need to talk about this patch launch.
Ubisoft and EA are both grappling with always online requests today, with player demands for offline modes for SKATE and The Crew 2.
11 Bit Studios are renowned for their single-player narrative chops... so when they ditch a €10 million project, arguing that the cost to complete it poses too great a risk? We listen.
After nearly two decades, nearly two hundred thousand people are playing another Bethesda re-release. How do they keep getting away with it?