Was 18 Straight Days Of Crunch Worth It For Star Citizen?
18 days of crunch for Star Citizen developers ended with an impressive (if buggy) demo on display in front of paying fans, but from the perspective of management, it might yet pay off.
18 days of crunch for Star Citizen developers ended with an impressive (if buggy) demo on display in front of paying fans, but from the perspective of management, it might yet pay off.
Mixing in-game content and out of game systems is too much for American parents, according to the ESRB.
After years of buildup, Bungie finally released something new, and Marathon is doing... fine. Which is possibly the worst outcome for Sony, as now they have to decide, what the hell do they do with "just fine"?!
Complaining about review scores for games you haven't played is now for investors as well as gamers.
Originally, NVIDIA's DLSS was pitched to audiences as a way for GPUs to display more graphical features with less raw horsepower. Now in its 5th iteration? They want to fundamentally change how your games look. Right now, that means like GenAI slop!