Was 18 Straight Days Of Crunch Worth It For Star Citizen?
18 days of crunch for Star Citizen developers ended with an impressive (if buggy) demo on display in front of paying fans, but from the perspective of management, it might yet pay off.

18 days of crunch for Star Citizen developers ended with an impressive (if buggy) demo on display in front of paying fans, but from the perspective of management, it might yet pay off.
Multiple insiders report that NetEase is preparing mass cuts to their non-Chinese games studios, with single-player efforts looking like the most affected games.
After 15 Seasons of false starts, is Overwatch 2 finally becoming the true sequel to Overwatch that it actually can be, rather than the sequel Blizzard hoped it would be?
One of indie gaming's most darling studios is under scrutiny now after accusations of recasting voice actors while they're on strike. The truth might be a little more complex.
Xbox want you to believe that a brand-new generative AI model is the future of game preservation. Their argument isn't that convincing.