Was 18 Straight Days Of Crunch Worth It For Star Citizen?
18 days of crunch for Star Citizen developers ended with an impressive (if buggy) demo on display in front of paying fans, but from the perspective of management, it might yet pay off.
18 days of crunch for Star Citizen developers ended with an impressive (if buggy) demo on display in front of paying fans, but from the perspective of management, it might yet pay off.
Up to 80% of potential sales lost at the altar of growing Xbox Game Pass? Can (or will) Microsoft continue to justify that kind of risk betting on the no-so-near future?
Two games just led to EA downgrading their financial forecast for this year. One game failed to meet player expectations by 50%, the other contributed to half a billion dollars in missing sales.
Is Rockstar about to charge $100 for Grand Theft Auto VI? Probably not, but lots of people seem to think so. Let's dig into why.
As analysts suggest that Game Pass can lead to a loss of 80% of sales for games on the service, we have to take a look at Game Pass and ask are Xbox's plans sustainable?