The Games Industry Won't Preserve Its History
Games are fun, and that's why the US Government won't treat them like any other artform worthy of study. At least, until the games industry says that won't risk their profits.

Games are fun, and that's why the US Government won't treat them like any other artform worthy of study. At least, until the games industry says that won't risk their profits.
Today, I found an unlikely story of how Unity mismanaged a promising project... while they kill off multiplayer games to save a few pennies on server costs.
Finding themselves at the centre of drama upon drama, Jagex didn't seem like they were ever going to make changes for the good of their RuneScape player base. Completely overhauling their egregious MTX systems certainly wasn't on the bingo card. Can players trust them to follow through?
30 years of releases mean nothing in the face of EA's demand for massive hits, as the Need for Speed series is reportedly put on ice.
$250m in bonuses denied to staff, leaks of internal documents, massive delays, and legal battles. The Subnautica 2 situation is wild.