The Developers Choosing Creativity Over AAA Bloat
AAA developers are sick of bloat stifling their creativity. They're making smaller teams to make smaller games, but will that translate to success?
AAA developers are sick of bloat stifling their creativity. They're making smaller teams to make smaller games, but will that translate to success?
Nearly a year after its horrendously unacceptable launch on PC and limp beginnings on PS5, Capcom's latest Monster Hunter is finally showing signs of life. They've put in the work - work that should have been done pre-launch, admittedly. Sentiment is changing, but is it too little too late?
The latest in a global wave of regulation could see a whole country lock out platforms like Steam.
Ash of Creation remains the most successful Kickstarter within its Massive genre. Despite that, combined with a Steam launch into Early Access a mere 2 months ago? The studio has shuttered, the game has been delisted, and now it seems only a matter of time until the servers ping their last...
Valve would love to tell you when their new hardware is releasing. Just as soon as the memory crisis stops.