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Loading Screen: Another In-Game Advertising "Error"
Another month, another monetisation debacle for Call of Duty. This time? They're advertising to players inside the customisation menus.
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Another month, another monetisation debacle for Call of Duty. This time? They're advertising to players inside the customisation menus.
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Better wages, layoff protections and AI safeguards. Zenimax's QA union just showed Xbox that their staff won't stop fighting.
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The highest player count in a year, incredibly well-received updates and a beloved event have ended in review bombing for Helldivers 2. Why?
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The co-CEO behind the upcoming MindsEye is blaming "bot farms" for a "concerted effort" to badmouth their negatively previewed game.
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Today, Steam approved the launch of a new game. One that was designed to be propaganda for the Russian invasion of Ukraine.
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EA have a licensed game problem, as they try to balance fan demand with licensing costs, and come up with bad results.
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Player numbers for Battlefront II have gone up nearly 2000% in the last month, and it's at least partly thanks to a fan rebellion.
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Stalker's enhanced editions launched this week with missing monuments, and players weren't happy. Now, GSC have relented and put them back.
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Steam banned NFT games, yet this week we heard about two of them coming to the platform. Has Valve loosened the rules?
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A new player in preservation has arrived, and they're interested in treating physical games as the art that they are.
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Epic Games are in hot water with voice actors for their latest Fortnite innovation - a generative AI-powered Darth Vader.
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$800m in funding later, and Star Citizen players are just starting to realise that Cloud Imperium Games intends to monetise everything in-game.