Loading Screen: The Game Awards isn't about the game awards
A Game Awards special edition today where we give you the award winners and explain how Geoff Keighley personally failed every one of them.

A Game Awards special edition today where we give you the award winners and explain how Geoff Keighley personally failed every one of them.
We need to talk about this patch launch.
Ubisoft and EA are both grappling with always online requests today, with player demands for offline modes for SKATE and The Crew 2.
11 Bit Studios are renowned for their single-player narrative chops... so when they ditch a €10 million project, arguing that the cost to complete it poses too great a risk? We listen.
After nearly two decades, nearly two hundred thousand people are playing another Bethesda re-release. How do they keep getting away with it?