Kerbal Space Program 2 Is Still Suffering
Few games in recent years have gone as badly as Kerbal Space Program 2. Now as we look back on the disasters, we can start to understand some of the rationale behind them, as well as look to the future.

Few games in recent years have gone as badly as Kerbal Space Program 2. Now as we look back on the disasters, we can start to understand some of the rationale behind them, as well as look to the future.
We need to talk about this patch launch.
Ubisoft and EA are both grappling with always online requests today, with player demands for offline modes for SKATE and The Crew 2.
11 Bit Studios are renowned for their single-player narrative chops... so when they ditch a €10 million project, arguing that the cost to complete it poses too great a risk? We listen.
After nearly two decades, nearly two hundred thousand people are playing another Bethesda re-release. How do they keep getting away with it?