How Licensing Ruined Video Games
Why have brand deals, tie in skins and franchise takeovers become the core product in almost every game? Is nothing allowed to just have it's own aesthetic any more?

Why have brand deals, tie in skins and franchise takeovers become the core product in almost every game? Is nothing allowed to just have it's own aesthetic any more?
All PlayStation wants to talk about is their great balance sheet, but all their investors want to talk about is Marathon. It's not very fair.
Which class enters K'aresh with head held high? Are any left crying in Dornogal's taverns? Let's find out.
Steam refused to release a promising indie horror game on seemingly arbitrary terms, after being spooked by payment processors. The dev isn't letting that stop them.
All the drawbacks of a physical game, and a digital game - Nintendo's Game Key Cards haven't been well recieved. Which is why fans were excited about surveys where they could make their anger clear. But the story might not be so clear cut.