The Internal Strife That Plagued Blizzard Entertainment
Having uncovered their project graveyard, we now look into the reality of how Blizzard devoured itself from within over the past decade.
Having uncovered their project graveyard, we now look into the reality of how Blizzard devoured itself from within over the past decade.
A decade after Riot first invested, 5 years after they bought the studio, June's "Difficult Update" made one thing clear. Work on Hytale was ending. It was cancelled. Hopeful musings from co-founder Simon seemed like wishful thinking... yet, just 5 months later, Hytale is back, about to launch...?!
Reporting from inside Rockstar might have given us a new lead on why 34 staff were fired from GTA VI.
Mechanics from 2008, to achieve a dream from 2013. Ubisoft's newest experiment wants to bring them both to reality via AI tech.
The Subnautica lawsuit is underway, but Krafton's changing allegations have already caused chaos.