The Games Industry Won't Preserve Its History
Games are fun, and that's why the US Government won't treat them like any other artform worthy of study. At least, until the games industry says that won't risk their profits.

Games are fun, and that's why the US Government won't treat them like any other artform worthy of study. At least, until the games industry says that won't risk their profits.
We need to talk about this patch launch.
Ubisoft and EA are both grappling with always online requests today, with player demands for offline modes for SKATE and The Crew 2.
11 Bit Studios are renowned for their single-player narrative chops... so when they ditch a €10 million project, arguing that the cost to complete it poses too great a risk? We listen.
After nearly two decades, nearly two hundred thousand people are playing another Bethesda re-release. How do they keep getting away with it?