The Conflict At The Heart Of Blizzard
Rockstar arguments. fistfights and pay disputes. Blizzard has always been powered by personality and conflict, today we dig into some of the recent revelations on the topic.

Rockstar arguments. fistfights and pay disputes. Blizzard has always been powered by personality and conflict, today we dig into some of the recent revelations on the topic.
Two games just launched on Steam while breaking the rules of Valve's platform. If they don't follow them, does anyone else have to?
"an unsustainable model that has been increasingly damaging the industry" - Game Pass's critiques this week seemed to gain ground, as questions of profitability surfaced.
It's been half a decade since BioWare's ill-fated Anthem dominated headlines - all while nurturing the growth of an upstart YouTube channel you might know of - right up until it died its second death. Amidst the Stop Killing Games movement? Somehow, Anthem returned... for its final death.
“prohibitively expensive” and “curtailing developer choice”. The industry's response to Stop Destroying Games is everything we expected.