Reports
Space Marine 2's Sustainable Live Service Problems
Space Marine 2 promoted a different kind of live service to players, but now that it's here... some people aren't thrilled with what they're getting. Let's dig in.
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Reports
Space Marine 2 promoted a different kind of live service to players, but now that it's here... some people aren't thrilled with what they're getting. Let's dig in.
Reports
Few games in recent years have gone as badly as Kerbal Space Program 2. Now as we look back on the disasters, we can start to understand some of the rationale behind them, as well as look to the future.
Reports
Six months after launching, Ubisoft are killing their big-budget attempt to take on Call of Duty. XDefiant is already on a path to closure, as Ubisoft struggles to prove it's on the right path itself.
Reports
There's a gold rush going on in games, as investment in smaller, experienced teams could pay off big time in the AAA game space. But the problem is that boom is often followed by bust, and developers often aren't even getting a chance to get their games out before their funding is pulled.
Reports
Steam's legal troubles haven't quite gone their way, with new updates to their anti-monopoly suit. But beyond that, there's a question to be asked. If Steam are so certain they're good for the industry now, what happens if they behave better?
Reports
In a year of smaller studios finding success, we found out that Space Marine 2 was only half the budget of the AAA Doom Eternal. So what's the secret of beating the biggest players at their own game?
Reports
Star Wars Outlaws has underperformed, and the Steam launch doesn't seem to have reignited the interest of the audience. But the question we maybe should be asking is whether there was enough of an audience for this fantasy at all.
Reports
Steam are changing how PC game sales work, again, and this time, their sites are firmly set on curbing the worst excesses of Season Pass products on their store.
Reports
AAA developers are sick of bloat stifling their creativity. They're making smaller teams to make smaller games, but will that translate to success?
Reports
EA CEO Andrew Wilson is talking to investors about changing Apex Legends after multiple earnings calls where the game underperformed. As the new season launches, do Apex fans have cause to be worried?
Reports
Over 100k Helldivers took to the battlefield for the first time in months, and it's all thanks to Arrowhead doubling down on what players loved at launch. Let's dig into how Helldivers recaptured its audience.
Reports
Games are fun, and that's why the US Government won't treat them like any other artform worthy of study. At least, until the games industry says that won't risk their profits.