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Can EA Give Apex The Respawn It Deserves?
Despite maintaining 6-figure daily players, EA aren't happy with Apex Legends' slow decline. They want more money, and so: they've started to squeeze.
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Despite maintaining 6-figure daily players, EA aren't happy with Apex Legends' slow decline. They want more money, and so: they've started to squeeze.
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Warner Bros. Games have released three mass-market games this year and every one has flopped. They've now had to write off $300m in losses, so let's dig in to see what they're scrambling to do to survive.
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The death of publisher Private Division has been drawn out by owner Take-Two for nearly a year now, but it's finally over as they sell nearly their entire library of indie-scale games.
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As AAA budgets balloon and even the leanest of indie successes struggle, is there a future for the middle ground we used to love so much? Signs point to maybe, but it's up to us.
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Yet another developer is publicly disavowing Denuvo after a consumer campaign against the DRM tool, but as we dig into the story, maybe they never used it in the first place.
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Defying live service expectations once again, Helldivers 2's "60-day plan" was a roaring success. What's next for 2024's democratic deliverers?
Reports
EA CEO Andrew Wilson is talking to investors about changing Apex Legends after multiple earnings calls where the game underperformed. As the new season launches, do Apex fans have cause to be worried?
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Bioware can't make Dragon Age like they used to, but that's nothing to do with The Veilguard! Turns out almost no one at the company even knows how to work with the tools the original games were made with.
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Bugs, performance issues and terrifying polygon beasts couldn't stop Monster Hunter Wilds from getting a staggering number of players across its beta.
Reports
Over 100k Helldivers took to the battlefield for the first time in months, and it's all thanks to Arrowhead doubling down on what players loved at launch. Let's dig into how Helldivers recaptured its audience.
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Ubisoft released a game that was so well-received, it landed in the top 4% of games this year on OpenCritic. Obviously then, the team behind it have been disbanded. Oh, Ubisoft!
Opinion
The year may be nearly over, but the releases aren't stopping. We've got 20 games releasing in November that you should know about.