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Loading Screen: EA Aren't Selling $80 Games
As the tide shifts in an industry hungry for more revenue, EA aren't willing to risk selling $80 games. They don't seem to think they need to.
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As the tide shifts in an industry hungry for more revenue, EA aren't willing to risk selling $80 games. They don't seem to think they need to.
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10.7 BILLION USD. That's how much money is generated by eSports gambling associated with Riot Games' Valorant & League of Legends... as such, morals be damned, Riot wants a cut.
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Tencent asked PlayStation if they could make a Horizon game. PlayStation said no. Tencent made a game that looked like Horizon. PlayStation asked them to stop. Tencent said no. Now the lawyers are out for blood.
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When it comes to Steam, Valve have always had a fairly hands-off approach. They act when forced to... yet usually, whether a game stays on Steam is up to them. Not this time, as 100s of games vanished from Steam, all at the behest of Valve's newest rulemakers.
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Collective Shout claim responsibility and duck from blame, itch.io prove the slope is VERY slippery, and we might maybe have a solution to work towards. What a week! What do you mean it's only Monday?
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Alt title: How Putin Stopped One Team From Saving Multiplayer Games Forever. I'm not kidding!
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First, they targeted Steam, and now the payment processors have been directed at Itch.io. A whole generation of independent games and media has just been censored.
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Yves' Son and Yves' Cousin walk into a boardroom, and walk out with control of Ubisoft's new $1.8bn subsidiary. The best men for the job.
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Xbox are backpedalling, as their first attempt to charge $80 for a game is quietly reversed.
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Two months and two rounds of layoffs later, Splitgate 2 is going back into beta. The game is being "unlaunched" so the devs can get things back on track.
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When stringent age verification was announced to be coming to Nexus Mods, many called foul, placing blame at the feet of the site's new corporate owners. Not so according to the original founder. The real truth here is causing tremors across the industry.
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An anonymous complaint has the Stop Destroying Games movement concerned, but with 1.4 million signatures a week before the deadline, they're doing pretty well regardless.