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Loading Screen: The Launch So Bad It Killed A Publisher
How badly did the launch of MindsEye go? So badly it might have put their publisher off backing any more games.
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How badly did the launch of MindsEye go? So badly it might have put their publisher off backing any more games.
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Turns out, Xbox didn't just cancel Perfect Dark. They locked the series in a vault, rather than letting someone else finish making the game.
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The price of the PlayStation 5 is why Capcom have sold less than 500,000 copies of Monster Hunter Wilds since launch. At least, that's what their CEO says.
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In the UK, unless you sign up for a credit card, you're getting a worse version of Steam than the rest of the world. And it still can't fully stop kids from getting to Adult Content.
Opinion
Yes, Silksong is finally releasing this month. But so are many other cool games, that don't deserve to get lost in the crush. Let's check them all out.
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Dreams of Fortnification are coming to an end. For now, at least. Meanwhile, nightmares under Microsoft continue.
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The industry's dangling over lava, and it only has itself to blame. We get to watch!
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Today's accidental theme: Nostalgia! Click-to-move controls dying, when games released quick enough to be relevant, and a lick of familiar sax to give your nostalgic sadness an outlet.
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1 million? Rookie numbers! In truth, this is secretly a newsletter about a positive future for games.
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EA, in a shocking turn of events, are turning down a stack of cash. It would cost too much money, or something? Mark Darrah, ex-BioWare producer, explained why in excruciating detail. Here you go!
Reports
In 1983, the games industry faced a monumental crash. Many say we're living through another one right now. What does that mean?
Reports
The last few weeks of censorship chaos from Payment Processors have folks wondering what the solutions could possibly be.