The Bellular daily gaming newsletter, bringing you everything you need to know, 5 days a week, Monday to Friday.
Two stories today - as in the wake of Tarkov's controversial supporter packages, a new competitor has swept in to charm their shared audience while we're seeing the first impact of Take Two's layoffs and it seems like the team behind Kerbal Space Program have been hit hard.
An interview with Todd Howard by KindaFunny has given everyone insight into the state of Bethesda going forwards - we've got Starfield updates, Fallout questions and then following that, we dig into the state of their games right now as a very angry modding community take Bethesda to task.
Roblox is resurrecting a 19 year old system to let players buy real objects from inside the game world, a Streamer turned the tables on Nexon to argue for community demands and we bring you the most interesting stories of the weekend.
Tarkov is asking folks to pay $250 for PvE - and players are revolting, Activision Blizzard has saved Xbox's financials and Capcom are making very weird decisions around delisting smaller titles.
Elite Dangerous' new experiments with monetisation have players on edge, and accusing Frontier Development of going back on their word - while an Indie dev publishes their game demo, then pauses development all in the same day, because the industry simply isn't funding projects right now.
Two money focussed stories for you today - Steam have closed loopholes around refunds as they try to get an industry trend under control while Call of Duty have opened a can of worms as they add monetisation that doesn't just encourage you to spend, it wants you to get your friends involved too.
The Fallout TV Show is wrecking modding platforms due to surges in popularity, Brackeys has returned to gamedev tutorials in the wake of Unity's very public disasters and Atari are resurrecting the Infogrames brand - which statistically at least some of you remember.
Today, Playstation shows us they have no plan for the future of their libraries of User Generated Content, while Stellar Blade's PR team have managed to turn victory into even more victory by careful framing of what audiences think censorship means.
No Rest for the Wicked has launched, and it's no rest for the devs as they scramble for fixes to their mixed user review score, elsewhere Paradox have delayed another(!) game and the Hearthstone team have an interesting idea of how maths works.
Steam's number one wishlisted game is coming out next week, but the solo developer behind Manor Lords needs those players to listen to him - Manor Lords might not be what you're hoping for.
Paradox may be learning their lessons, with delays even coming for DLC now, Take Two said no more layoffs and now they're firing more than 400 people while Playstation break down the barriers between PC and Console - while erecting a new one with account logins.
Today, Mike Ybarra wants to tip more on $70 games as we explain why that's fundamentally ridiculous, Helldivers has a datamining problem and somehow, after everything - Lawbreakers is being brought back. Kinda.