Steam Didn't Ban Advertising In Games
Despite the headlines, Steam didn't really ban advertising in games. Instead, the biggest market in PC gaming has just clearly laid out the rules on what they'll approve - it's more than you might think.

Despite the headlines, Steam didn't really ban advertising in games. Instead, the biggest market in PC gaming has just clearly laid out the rules on what they'll approve - it's more than you might think.
Today, I found an unlikely story of how Unity mismanaged a promising project... while they kill off multiplayer games to save a few pennies on server costs.
Finding themselves at the centre of drama upon drama, Jagex didn't seem like they were ever going to make changes for the good of their RuneScape player base. Completely overhauling their egregious MTX systems certainly wasn't on the bingo card. Can players trust them to follow through?
30 years of releases mean nothing in the face of EA's demand for massive hits, as the Need for Speed series is reportedly put on ice.
$250m in bonuses denied to staff, leaks of internal documents, massive delays, and legal battles. The Subnautica 2 situation is wild.