Steam Didn't Ban Advertising In Games
Despite the headlines, Steam didn't really ban advertising in games. Instead, the biggest market in PC gaming has just clearly laid out the rules on what they'll approve - it's more than you might think.
Despite the headlines, Steam didn't really ban advertising in games. Instead, the biggest market in PC gaming has just clearly laid out the rules on what they'll approve - it's more than you might think.
A title that sounds like a parody meme. Military-themed, but everyone's a duck. One of Steam's fastest-selling games. Let's try to make that last point make sense... and consider how far gone the days of Steam being an effectively Western-only platform are in the process.
None of us needs reminding that Steam is the de facto home of PC gaming, but with that, and the 30% cut they take in mind, Valve has taken it upon themselves to attempt to fix one of PC gaming's largest issues... actually getting new games noticed without shedloads spent on marketing. Will it work?
100,000 players just made Runescape change their entire business model.
Nintendo and Pokémon just lost their first Patent fight to Pocketpair and Palworld. And they have Ark: Survival Evolved to thank.