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Loading Screen: NFS Rumoured To Be Latest EA Casualty
30 years of releases mean nothing in the face of EA's demand for massive hits, as the Need for Speed series is reportedly put on ice.
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30 years of releases mean nothing in the face of EA's demand for massive hits, as the Need for Speed series is reportedly put on ice.
Reports
$250m in bonuses denied to staff, leaks of internal documents, massive delays, and legal battles. The Subnautica 2 situation is wild.
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Raises, safety precautions and complete control over how their voices will be used for Generative AI tools. SAG-AFTRA managed to get everything they wanted for their members.
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Everything's better, down where it's wetter, under the sea, unless you work at Unknown Worlds on Subnautica 2, in which case, allegations are flying that Krafton just denied you your piece of a $250m bonus.
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Runescape just announced MTX changes that will lose developer Jagex money. And that's the point, because they'd rather lose money than players.
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With 1.3 million signatures in the EU and 181,000 signatures in the UK, Stop Killing Games has provoked a dismal response from the industry. But the next response from Governments will be much more important.
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Whether you're a Valve employee, developer or customer, Steam's an expansive, labyrinthine beast to contend with at the best of times... but it works. Valve's guidelines keep it that way, so when big names defy the rules? It's a slippery slope for Gabe Newell & team if they don't respond decisively!
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The bad news is that Xbox just pulled a game from Game Pass on PC because it was putting users at risk of hacking. The worse news is that it was one of their own games.
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The petitions passed, the industry responded, and the Stop Killing Games movement is only getting started.
Reports
Two games just launched on Steam while breaking the rules of Valve's platform. If they don't follow them, does anyone else have to?
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"an unsustainable model that has been increasingly damaging the industry" - Game Pass's critiques this week seemed to gain ground, as questions of profitability surfaced.
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It's been half a decade since BioWare's ill-fated Anthem dominated headlines - all while nurturing the growth of an upstart YouTube channel you might know of - right up until it died its second death. Amidst the Stop Killing Games movement? Somehow, Anthem returned... for its final death.