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Loading Screen: 60% Of Players Buy Two Or Fewer Games Per Year
A staggeringly small number of you are apparently keeping every indie and AA developer afloat right now.
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A staggeringly small number of you are apparently keeping every indie and AA developer afloat right now.
Warcraft Posts
Blizzard are bringing the scariest thing of all to WoW: Change. Massive, unprecedented change. The addon apocalypse will be scary, but, you know what? That's okay.
Reports
Stormgate never stood a chance, because that team made a bet based on an entirely different games industry. The CEO agrees.
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Players aren't paying for Ubisoft's new DLC for a two-year-old game. Someone has to be... but Ubisoft aren't giving away any details.
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A newly discovered exploit might affect every game made in Unity since 2017, and that means a lot of finished, abandoned games are now at risk.
News Videos
Blizzard Ent saw a mass exodus of some of its best and brightest; the early 2020s funding boom incentivised more and more to take the leap. "Ex-Blizzard talent" seemed a surefire path to success. We're starting to see the first wave of resultant projects in the wild. Success? Not so much...
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As Amazon and Netflix try to reach new audiences with their games, they think Generative AI is the future. It seems bleak.
Warcraft Posts
Tons of buttons removed. Interactions simplified. We're getting fantasy, but at a heavy cost. Blizzard are taking a gargantuan risk by changing WoW's foundations in Midnight. Here's where we're at right now.
News Videos
19 years after its original release, The Elder Scrolls: Oblivion returned and has become the second-best-selling game of the year to date. Most of us just assumed nostalgia was the driving factor, but a new report suggests the continued success of Remakes & re-releases is much more complex.
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Of all the studios to voluntarily recognise their staff's union, I didn't expect it to be ZA/UM, the makers of Disco Elysium and Disco Elysium-related controversies.
News Videos
Thirteen years ago, Starbreeze launched Payday 2, and for a decade, they continued developing it with new heists, weapons and cosmetics. That ended two years ago with the launch of Payday 3. Now, though, it's the 2nd game in the series that has a Subscription service? We try to make sense of it.
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An Xbox Game Pass Ultimate subscription will now cost you $360 a year. Are you really spending more than that on new games?