Overwatch Earns The Two
As we approach ten years of Overwatch, it feels like the team might finally be able to build the game they want.

As we approach ten years of Overwatch, it feels like the team might finally be able to build the game they want.
With over 30 staffers each making an average of $4.5 million a year as of 2021, Valve might be one of the most revenue-efficient companies within the games industry, yet they don't rest on their laurels. As SteamOS arrives, we take a look at how it could redefine that industry once again.
The co-CEO behind the upcoming MindsEye is blaming "bot farms" for a "concerted effort" to badmouth their negatively previewed game.
Over 1000 layoffs in two years, another studio closed and another game gone. EA are operating in a culture of fear where they can't think about their future.
4 Years. 4 Months. 17 Days. That's how long Tim Sweeney (backed by Epic Games) had been battling Apple in the courts of the world before Apple's fairly shocking loss at the start of this month. In a battle of billionaires, we actually won?