"No villain is the villain of their story."
Xal'atath's modus operandi is to make unwitting villains of those who wish to be heroes. Does she see herself as a hero, too?
Xal'atath's modus operandi is to make unwitting villains of those who wish to be heroes. Does she see herself as a hero, too?
Three indies were failed by industry trends outside their control. Now they're fighting back.
Hard numbers show hard truths, as we lay bare the reality of the US physical games market in 2026.
The return of naval & Titan (different Titans!) warfare is just around the corner, and it's the strongest an entry of EA's flagship shooter has looked this far into its lifespan in maybe 15 years? It seems DICE/Battlefield Studios finally learned from the past.
Immersion? Pfft, that's only about 1/6th of WoW's problems. No, seriously, we dove deep into what 'immersion' really is, and found a much, much deeper issue.