Narrative Games Cancelled Because Of The Market
Single-player narrative games can't sell well enough to make back their budgets, and the impact that has on the games you get to play is becoming clear.

Single-player narrative games can't sell well enough to make back their budgets, and the impact that has on the games you get to play is becoming clear.
Barely two weeks after they laid off another few hundred staff, EA are reporting another year of broken earnings records. Their games earned them billions. So the cool $2.5 billion they just invested must have been in making more, better games, right?
The infamous suits at Nintendo have been hard at work, and Palworld has been forced to change. Will it be enough for Nintendo's legal enforcers? Pocketpair are bracing for impact.
PlayStation just lost another live service studio leader, and this time, the game hasn't even released yet.
Bungie stole art from an independent artist, which defined Marathon's aesthetic. They admitted it. What happens next?