Midnight Had Problems, And 12.1 Has Solutions
Here's a quick one: Every problem in Midnight that 12.1 promises to fix. Some of them you may have seen reported - but I'm betting most of them you haven't.
Here's a quick one: Every problem in Midnight that 12.1 promises to fix. Some of them you may have seen reported - but I'm betting most of them you haven't.
Steam has a problem. You're not buying new games, and they aren't selling enough of them to you. So they're trying to fix that.
Apple is selling MacBooks built from iPhone scraps, Xbox is desperately trying to remember how to make money, and Sony has no idea when they'll be able to start production on the PS6... the impact of the datacentre crisis is hitting everywhere!
The data centre crisis is forcing changes for so many tech companies - and not everyone will be able to shift.
Rogues are dying. From one of the faces of the game, to almost the least-played class in the game. They're below *Evoker*, the class lambasted at launch for not being very Warcraft. What happened? It's a long story...