Lorewalking: The Caverns of Time

1 million? Rookie numbers! In truth, this is secretly a newsletter about a positive future for games.
EA, in a shocking turn of events, are turning down a stack of cash. It would cost too much money, or something? Mark Darrah, ex-BioWare producer, explained why in excruciating detail. Here you go!
In 1983, the games industry faced a monumental crash. Many say we're living through another one right now. What does that mean?
The last few weeks of censorship chaos from Payment Processors have folks wondering what the solutions could possibly be.