Lorewalking: The Light

Their ARPG formula earned them 5+ GOTY contenders within a decade and their own subgenre. Now? FromSoft, they who defined the "Souls-like", have ditched much of their formula to drop a pseudo-roguelite, PvE co-op title with Battle Royale elements? It's certainly one way of building for the future.
Two messy launches, two rounds of layoffs, as the people who made MindsEye and Splitgate 2 suffer for their leadership's decisions.
We checked out what's on offer in patch 11.2 - Ghosts of K'aresh, and found our interest piqued.
It's no secret that Xbox has had to scramble to recover after losing a LOT of ground in the console space. Reports suggested they were pivoting towards a handheld + Game Pass combo. But, with Valve opening up SteamOS to 3rd parties, is it too little, too late for Phil Spencer's team?