Loading Screen: When Monetising A 12-Year-Old Game Goes Wrong
Sometimes, you purposefully increase the price of your paid DLC bundles before you add a cheaper subscription model, and then people get mad.
Sometimes, you purposefully increase the price of your paid DLC bundles before you add a cheaper subscription model, and then people get mad.
Indie games are suffering for PlayStation's sins, as the backlash against ending physical game production rolls on.
Fans aren't happy. Ubisoft made a great remake that they like, but they're not happy. All over monetisation efforts that, on the surface, seem truly baffling!
Consumers report losing access to decades-old accounts under Xbox hacks, but some are managing to fight back.
Xbox is "not healthy", their new boss has admitted. To fix it, they're laying off thousands, and getting rid of multiple studios. Xbox owns Blizzard. Is Warcraft safe?