Loading Screen: The Industry Responds To Stop Destroying Games
“prohibitively expensive” and “curtailing developer choice”. The industry's response to Stop Destroying Games is everything we expected.

“prohibitively expensive” and “curtailing developer choice”. The industry's response to Stop Destroying Games is everything we expected.
A newly discovered exploit might affect every game made in Unity since 2017, and that means a lot of finished, abandoned games are now at risk.
Blizzard Ent saw a mass exodus of some of its best and brightest; the early 2020s funding boom incentivised more and more to take the leap. "Ex-Blizzard talent" seemed a surefire path to success. We're starting to see the first wave of resultant projects in the wild. Success? Not so much...
As Amazon and Netflix try to reach new audiences with their games, they think Generative AI is the future. It seems bleak.
Tons of buttons removed. Interactions simplified. We're getting fantasy, but at a heavy cost. Blizzard are taking a gargantuan risk by changing WoW's foundations in Midnight. Here's where we're at right now.