Loading Screen: The Industry Responds To Stop Destroying Games
“prohibitively expensive” and “curtailing developer choice”. The industry's response to Stop Destroying Games is everything we expected.
“prohibitively expensive” and “curtailing developer choice”. The industry's response to Stop Destroying Games is everything we expected.
A decade after Riot first invested, 5 years after they bought the studio, June's "Difficult Update" made one thing clear. Work on Hytale was ending. It was cancelled. Hopeful musings from co-founder Simon seemed like wishful thinking... yet, just 5 months later, Hytale is back, about to launch...?!
Reporting from inside Rockstar might have given us a new lead on why 34 staff were fired from GTA VI.
Mechanics from 2008, to achieve a dream from 2013. Ubisoft's newest experiment wants to bring them both to reality via AI tech.
The Subnautica lawsuit is underway, but Krafton's changing allegations have already caused chaos.