Loading Screen: The Games Industry Doesn't Need "long-term job security"
Per one CEO, "We've been a little bit too romantic" about long-term jobs in the games industry, but the cost to games might be dear.
Per one CEO, "We've been a little bit too romantic" about long-term jobs in the games industry, but the cost to games might be dear.
Total War had quietly become an annual franchise by the late 2010s. Nearly 3 years after the last, Pharaoh, we don't even have a release window for their next project, 40K. Medieval III is being built across streams for all to see; it's nowhere near launch. Will this creative reset work?
80% of a studio just got fired because their owners seem to think tie-in licenses are more important than developers.
Plans for backwards compatibility across Xbox and PC could be subject to publisher interest, and that could be the project's doom.
“Steam is checking. Steam is catching it.” That's on AI usage within player-facing dev work on Steam games. So the disclosure is needed... so it's a good time to find out that those games disclosing AI usage are consistently performing worse on almost every metric. Success for genuine creativity?