Loading Screen: The Developers Taking Preservation Seriously
Up until recently, major Japanese developers had historical game documents "piled up like trash". Now, they're taking games preservation seriously.
Up until recently, major Japanese developers had historical game documents "piled up like trash". Now, they're taking games preservation seriously.
Another softball interview for Sharma was a chance for Xbox to start setting expectations for the future.
A world should probably have a functional economy. Let's take a look at what happened in Classic to see what kind of lunacy we have to look forward - and all new kinds of madness we're going to invent.
The dilemma for indie devs. Release a demo and have your game stolen, or launch with poorer marketing?
With some weeks seeing over 700 new releases on the platform, its never been tougher for the middle of the pack to succeed on Steam.