Loading Screen: EA's Licensed Games Problem
EA have a licensed game problem, as they try to balance fan demand with licensing costs, and come up with bad results.

EA have a licensed game problem, as they try to balance fan demand with licensing costs, and come up with bad results.
We know its already had its "Engoodening", but with its latest major update, No Man's Sky has managed to soar to fresh heights. How have Hello Games achieved this, and will their gambit to have all this work eventually paid for... pay off?
We've dug deep into every word uttered at the Midnight reveal, to bring you what the story actually is.
The results of Blizzard's post-Gamescom scramble are here. A series of posts that do the job. They know what's up! Though, no word of Mythic+ solo queue, despite a survey hinting...
98,000 people at once. Nine years after launch. No Man's Sky is a phenomenon. And as yet another free update launches, the question is how can Hello Games possibly continue to justfiy it?