Loading Screen: EA's Licensed Games Problem
EA have a licensed game problem, as they try to balance fan demand with licensing costs, and come up with bad results.

EA have a licensed game problem, as they try to balance fan demand with licensing costs, and come up with bad results.
A newly discovered exploit might affect every game made in Unity since 2017, and that means a lot of finished, abandoned games are now at risk.
Blizzard Ent saw a mass exodus of some of its best and brightest; the early 2020s funding boom incentivised more and more to take the leap. "Ex-Blizzard talent" seemed a surefire path to success. We're starting to see the first wave of resultant projects in the wild. Success? Not so much...
As Amazon and Netflix try to reach new audiences with their games, they think Generative AI is the future. It seems bleak.
Tons of buttons removed. Interactions simplified. We're getting fantasy, but at a heavy cost. Blizzard are taking a gargantuan risk by changing WoW's foundations in Midnight. Here's where we're at right now.