World of Warcraft Has A Perception Problem
Value is in the eye of the beholder, and after taking stock of things, I think I understand why modern WoW struggled after The War Within’s launch.

Value is in the eye of the beholder, and after taking stock of things, I think I understand why modern WoW struggled after The War Within’s launch.
"Fully funded to release." After the ex-Blizzard alumni at Frost Giant had raised around $40 million to produce "StarCraft III" in all but name, that was their claim. Now, just over a year after its early access launch, it's hard not to question what the hell happened with Stormgate?!
Midnight, as part of making WoW more approachable, is making gearing a hell of a lot more simple. About time! That, and a gigantic stack of other news.
Another studio is at risk after NetEase lured devs to work with them with promises of support... only to change their minds halfway through development.
For the second time in as many months, Activision just gave players what they'd been asking for. They might yet regret it.