World of Warcraft Has A Perception Problem
Value is in the eye of the beholder, and after taking stock of things, I think I understand why modern WoW struggled after The War Within’s launch.

Value is in the eye of the beholder, and after taking stock of things, I think I understand why modern WoW struggled after The War Within’s launch.
Nintendo are no stranger to facing criticism for the handiwork of their legal department. Recently, however, they've been seen at the forefront of a movement across Japanese publishers that can only be described as weaponising incompetent patent laws, especially in the US. This isn't good.
90% of you are playing remakes, and it turns out 85% of you aren't playing them for nostalgia. No wonder there are so many of them.
Ubisoft tried to kill the Crew. Fans just brought it back.
No DLSS, reportedly runs well on below-minimum spec hardware, skips last-gen hardware AND targets a locked 60FPS floor... this really doesn't sound like a modern title from Electronic Arts at all, does it?