Video: Blizzard's Monetization Is Ridiculous
Ever seeking to squeeze spare cents (thousands of them), Blizzard's recent attempts at monetization are getting out of control.
Ever seeking to squeeze spare cents (thousands of them), Blizzard's recent attempts at monetization are getting out of control.
18 days of crunch for Star Citizen developers ended with an impressive (if buggy) demo on display in front of paying fans, but from the perspective of management, it might yet pay off.
15 months is now all you have to wait for a PS5 game to reach PC, if Spider-Man 2 is anything to go by. But does this mask a bigger issue: PlayStation dropping support sooner?
Humble Games were publishing well-loved indies. Then Ziff Davis bought and unceremoniously laid the whole team off. Devs still needed their games published, which led Ziff to do something quite odd...
The Manifold. Since WoW's early days, we've been exploring it - and keeping it working - without knowing what it was. Whoops, maybe?