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Nintendo Want Palworld Pulled From Sale
Palworld made millions, but Nintendo doesn't really care. Their lawsuit against the game is trying to do something much more important. Stop the sales, and send a message.
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Palworld made millions, but Nintendo doesn't really care. Their lawsuit against the game is trying to do something much more important. Stop the sales, and send a message.
News Videos
Payday 3 has closed out its first year of content, including the aptly titled Operation Medic Bag, yet with sentiment finally on the rise, Starbreeze execs are talking of "significantly lower" budgets... what's going on?
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Despite claiming to love our industry, the ESA repeatedly make it worse. With the industry's history continuing to rapidly erode, is there any hope for its preservation?
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Once again Steam is trying to set the standard for "apparently" fairer sales practices within the games industry. This time, they're taking on the Season Pass.
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One of the greatest disasters of recent years, The Day Before was hopefully the last we'd see of developer Fntastic. At least that's what we thought.
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If you don't find Warcraft, Diablo or even Call of Duty among your regular rotation of games on PC, you might be surprised to know their (main) home to be somewhere that, on its launch, could have given Valve a run for their money!
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PlayStation might be buying another first-party studio, as Elden Ring and Dark Souls maker FromSoftware are allegedly in their sights. But are they the actual target?
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Approaching five years since the massive betrayal, Blizzard has given Warcraft III some much-needed TLC. It IS Blizzard though, so it didn't go quite as planned...
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6v6 is back, Overwatch has returned to its original form and of course, all its lapsed players have returned and everyone is happy... Surely Blizzard hasn't dropped the ball again?
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Leadership at WB Games keeps driving towards a live service future that looks destined to slip out of their grasp. When will they learn that releasing a finished game and charging for it upfront is, in fact, their strength?
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Despite maintaining 6-figure daily players, EA aren't happy with Apex Legends' slow decline. They want more money, and so: they've started to squeeze.
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As AAA budgets balloon and even the leanest of indie successes struggle, is there a future for the middle ground we used to love so much? Signs point to maybe, but it's up to us.