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The War Of Five Disco Kings
Led by a ragtag group of anarchist artists, the development of Disco Elysium was a fascinating story. Today, though? The story of FIVE development teams born of its collapse.
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Led by a ragtag group of anarchist artists, the development of Disco Elysium was a fascinating story. Today, though? The story of FIVE development teams born of its collapse.
Reports
In the last few years, we have seen a rush of developers leaving Blizzard to form new studios, and now we're seeing results. We know they have talent, but is that enough to succeed?
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Bandai Namco have one of the biggest successes of the year in Dragon Ball: Sparking Zero! so of course today we find out they're cancelling games and firing staff in the strangest way possible.
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When 80% of the marketing beats for the new season of your *video game* involves cosmetic-only Premium additions, there might be a problem. You OK there, Blizzard?
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With a nudge from California's government, Valve have said the quiet part out loud. You do NOT own your Steam library, and it could be stripped from you at any time.
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A hack affecting 2600 pieces of personal information and terabytes of development assets has struck Pokémon maker Game Freak - so let's break down what's happened.
Reports
Five separate studios now claim they are following in the footsteps of Disco Elysium. Who's telling the truth, and does it even matter, if we get good games?
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Paradox have had a turbulent time so their executives' solution? Hosting a press event filled with flowery words, and no games! Have they convinced us?
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"A Brand New Universe, 25 Years In The Making". That's how Bethesda tried to sell us on Starfield. It didn't land. Could they 'pull a No Man's Sky'? With its first expansion out we know the answer. No. And Bethesda don't want to.
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Two new games announced in one day is one thing, two new games from the people who made Disco Elysium is another - so let's dig into what's coming. Elsewhere, Steam capitulates to the law and Xbox profits from Google's problems. Plus the Weekend Recommend!
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Premium purchase opportunities are now the core mechanic Overwatch has to entice audiences back regularly. Two years from release, let's check in on a game that's marketed around paying rather than playing.
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Today we dig into the fact that people are willing to pay way more than $70 for a game, and it seems to back up the worst impulses of publishers. Elsewhere, more Blizzard secrets and Humble Games are reborn!