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Loading Screen: GOG's Best-Selling Game Now Banned On Two More Platforms
Steam, Epic, Humble. All of them banned Horses. GOG are making a killing off it, though.
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Steam, Epic, Humble. All of them banned Horses. GOG are making a killing off it, though.
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Turns out all Arrowhead had to do to fix one of their most enduring problems was ask for help.
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As Sony's CFO writes off part of their Bungie investment, it seems players are too, as leadership reports falling player numbers.
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Despite creating and investing over 15 years of work at Paradox into the Cities (In Motion & Skylines) series, following Skylines II's rather dreadful launch? Colossal Order is out, and a new dev is taking over, just like that. 'Apparently', it's a "mutual" decision. . .
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After Subnautica's success, developer Unknown Worlds leapt at the opportunity of half a billion dollars to be bought by, and produce the sequel for Krafton. A deal was signed, the sequel built. But now, devs and publisher are at war over the realities of the fine print... oh. And $250 million!
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The problem with making promises to players is that they don't forget, especially after you get nearly $100m for selling the company.
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One of 2025's worst disasters might just redeem itself before the year is out, as Splitgate's devs try to convince players to return.
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Call of Duty Vs Battlefield, a rivalry that's spanned two decades, yet before this year? It wasn't ever, truly, a competition. With a truly gargantuan first month of sales, DICE have finally found themselves in the running... but even with a weak and wounded CoD, can they truly topple the incumbent?
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Valve says this award-winning indie dev can't release their game on Steam. They made a decision two years ago, and won't change it. Now the studio might shut.
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A decade after Riot first invested, 5 years after they bought the studio, June's "Difficult Update" made one thing clear. Work on Hytale was ending. It was cancelled. Hopeful musings from co-founder Simon seemed like wishful thinking... yet, just 5 months later, Hytale is back, about to launch...?!
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Reporting from inside Rockstar might have given us a new lead on why 34 staff were fired from GTA VI.
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Mechanics from 2008, to achieve a dream from 2013. Ubisoft's newest experiment wants to bring them both to reality via AI tech.