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Loading Screen: 2K Games Surrenders, Kills PC Game Launcher
A victory for efficiency, player choice and even modding today as 2K games get rid of their launcher from their back catalogue and all future titles.
I cover everything Not Warcraft - Expect wider games industry coverage, analysis, and as much commentary as I can get away with
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A victory for efficiency, player choice and even modding today as 2K games get rid of their launcher from their back catalogue and all future titles.
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Console players are learning the limits of their machines this week, as Larian impose modding restrictions on Baldur's Gate 3 players to stop them from breaking their saves.
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We finally know what Path of Exile 2 is going to look like. Now it's up to Grinding Gear Games to keep as much of their audience as happy as possible while running two live service games at once.
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Mods for Space Marine 2 are banned, but also Space Marine 2 is getting a suite of modding tools. Saber Interactive is trying to keep everyone happy with today's announcement, and they might just have managed it.
Reports
Steam are changing how PC game sales work, again, and this time, their sites are firmly set on curbing the worst excesses of Season Pass products on their store.
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If you don't find Warcraft, Diablo or even Call of Duty among your regular rotation of games on PC, you might be surprised to know their (main) home to be somewhere that, on its launch, could have given Valve a run for their money!
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PlayStation might be buying another first-party studio, as Elden Ring and Dark Souls maker FromSoftware are allegedly in their sights. But are they the actual target?
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There was no smooth takeoff for Microsoft Flight Simulator 2024 as launch problems caused turbulence, resulting in a game that many people literally could not play.
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Payday 3 launched badly and its developers have been working hard to fix things ever since. Now management is cutting their funding.
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The Game Awards' surprise rule change and nominee list hint at a wider problem we all feel poisoning gaming. Or does it? Let's take a look.
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Overwatch's big moment is here: A quiet admission that maybe the past was better. Plus, the PS5 Pro seems to be underselling. I think I know why.
Reports
AAA developers are sick of bloat stifling their creativity. They're making smaller teams to make smaller games, but will that translate to success?