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Loading Screen: Microsoft Flight Sim's Turbulent Launch
There was no smooth takeoff for Microsoft Flight Simulator 2024 as launch problems caused turbulence, resulting in a game that many people literally could not play.
I cover everything Not Warcraft - Expect wider games industry coverage, analysis, and as much commentary as I can get away with
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There was no smooth takeoff for Microsoft Flight Simulator 2024 as launch problems caused turbulence, resulting in a game that many people literally could not play.
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Payday 3 launched badly and its developers have been working hard to fix things ever since. Now management is cutting their funding.
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The Game Awards' surprise rule change and nominee list hint at a wider problem we all feel poisoning gaming. Or does it? Let's take a look.
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Overwatch's big moment is here: A quiet admission that maybe the past was better. Plus, the PS5 Pro seems to be underselling. I think I know why.
Reports
AAA developers are sick of bloat stifling their creativity. They're making smaller teams to make smaller games, but will that translate to success?
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Warner Bros. Games have released three mass-market games this year and every one has flopped. They've now had to write off $300m in losses, so let's dig in to see what they're scrambling to do to survive.
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The death of publisher Private Division has been drawn out by owner Take-Two for nearly a year now, but it's finally over as they sell nearly their entire library of indie-scale games.
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Yet another developer is publicly disavowing Denuvo after a consumer campaign against the DRM tool, but as we dig into the story, maybe they never used it in the first place.
Reports
EA CEO Andrew Wilson is talking to investors about changing Apex Legends after multiple earnings calls where the game underperformed. As the new season launches, do Apex fans have cause to be worried?
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Bioware can't make Dragon Age like they used to, but that's nothing to do with The Veilguard! Turns out almost no one at the company even knows how to work with the tools the original games were made with.
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Bugs, performance issues and terrifying polygon beasts couldn't stop Monster Hunter Wilds from getting a staggering number of players across its beta.
Reports
Over 100k Helldivers took to the battlefield for the first time in months, and it's all thanks to Arrowhead doubling down on what players loved at launch. Let's dig into how Helldivers recaptured its audience.