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Indies Can't Be Our Industry's Saviours...
...But They're Sure As Hell Gonna Try!
Video editor for Bellular News. Occasional contributor to our written output via research & Editor's Note.
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...But They're Sure As Hell Gonna Try!
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More and more fantastic games are being released every year, and as such, it's increasingly difficult to stand out from the crowd. Many thought Steam was supposed to have all the answers, but it's buckling under the weight of the industry's expectations!
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Post-Pandemic lockdowns, SEGA had a plan. They were going to make 'SUPER Games', everyone would buy into these live games, and profit would be plentiful. HYENAS was the first of these projects and died. 5 years later, the whole initiative is dead.
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Third time's the charm? Not quite for the SKG movement as their Californian efforts continue inching towards a legal reality, fending off repeat efforts from the ESA to foil their efforts there. It's a marathon, not a sprint.
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Marathon stumbled out of the gate, Destiny's latest expansion was delayed and then outright scrapped... where do the once-prolific developers behind Halo, Destiny & Marathon go from here if Sony will even give them another chance!
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Subnautica 2 is a massive success! But that's bad news for Krafton, who will be making a massive payout as a result.
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Console makers like Nintendo, Sony & (bless them, they're apparently trying) Microsoft have been backed into a corner by global chaos and their own investors. They're looking for solutions. The problem? Their solution of raising prices may just be the very thing that finally destroys them.
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We all thought we were done with this... but the industry REALLY wants GTA 6 to shift the overton window with games pricing!
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Bungie convinced Sony that their output and staff were worth a combined $3.7 Billion a mere four years ago. Now? Sony has marked $765 Million as losses attributed to that same studio. Things are looking grim for the studio formerly behind Halo...
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$55.5 Billion for GameStop of ALL companies to buy eBay is truly absurd...
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It doesn't look like we're getting the new Steam Machines in the first half of the year as promised. Valve had been silent, but now we know why.
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Nacon are immune to good press. Selling pirated copies of games they have no rights to, laying off staff at solidly successful teams for their own failed book-balancing, and ignoring the business models that work for the teams they own. Yet they insist on limping on at others' expense. £#*% Nacon.